avorion turret factory. The asteroid base Deimos is a mining station and production factory to build. avorion turret factory

 
The asteroid base Deimos is a mining station and production factory to buildavorion turret factory You don't need to jump the barrier itself

So, if you were getting annoyed by their scarcity, this may help in your Bottan Questing. Burnthalo. Most of them you sell for credits, the ones under about $20K value you scrap for parts. With 6 automatic cannons, this is a good starter ship for Avorion 2. Get to a Research Station as close to the Center as possible and turn 3 of those useless 0 dps rails into random high dps rails. Subscribe to downloadTurret Factory Improved. 17. 2) keep looking for better Turret factories. When the sector/galaxy is restored from disk the function restore is called, and the table you returned in secure is 1st parameter given to restore . At the creation of a turrets factory it will get a seed. Community content is available under CC BY-SA 3. The station must be in transport mode, I also reccomend saving your station design and then click the modify entire ship button in the designer and scale the station down until it is all enough to move. 1 r11626 Can't adjust amount of components in turret factory. Welcome to the Official Avorion Wiki! Several hundred years ago, a cataclysmic catastrophe nearly ripped your galaxy apart - an impassable ring of torn hyperspace fabric appeared in the center of the galaxy, which normal hyperspace engines can’t overcome. Avorion. Watch a 12-minute video tutorial that explains. If you do a search in a turret factory and add a search filter. Avorion. 0, In the Ship tab where you can assign weapon groups to a number, you can toggle them auto with the 'a' key, or right-click a turret and select "Toggle Autofire [A]" from the menu. I am planning to make mod wich allows construction of the fighter on the station wich looks like turret factory. Add ore to the mix and you’ve got both. I also build a research station next to it so I could get a couple more tech level 52 turrets. <<< This also adds that "Challenge" you're so hungry to saddle people with, defending a Center 4 zone from all the invasions will be a task in and of. Don't make research a blanket item "engine research". notice: Playing with Steam off-line mode may lead to negative mine production. Just make sure your turret factory is always escorted as you move it around. The best electric is 1k DPS/Slot and the best plasma is 1. 17. Settle near the center of the galaxy and build Turrets Factories to get the best available turrets in the game. Goods are items that can be bought from and sold to stations and factories at varying prices, depending on supply and demand. Your own turret factory might seem like a good idea, but it's one of the stations that relies the most on other stations. 4*1. Description. After what you can make R-salvaging fighters and use avorion to turn your xanion shield blocs to avorion shields. 3. . Otherwise i just sector hop to places with Turret Factories and Trading Posts, becasuse they have a chance to have the item in stock. Compatible with vanilla and DLC turrets and fighters as of v2. Get a trading station, its going to cover the costs for the system. With particular reference to your 4th in the series Part 4 - TRADING - How to Get Rich Playing Space Trucker, I wanted to offer your audience an. Subscribe. it's still too hard to find "common" turrets and modules, equipment dock should have a page with almost endless supply of common stuff. To do this go to the ship control panel (default hotkey P) and select all weapons you want to assign to a group. I've done a little looking and it seems different people have different solutions that work for them. The material and tech level only depends on the distance to the core. 1. Thanks mate. I move in 2-3 combat ships and set them to patrol, and 1-2 salvage ships set to salvage. Posted on August 11, 2022. The way stations operate, you will NEVER make a profit in a million years. Frigate Amboss mark II (3-Slot) [V. Start collecting weapon parts to invest in turret factories, but beware that a good load of turret factory guns. As trading and stations have changed since the last time I made this list, I'm updating the information to include a little more info. For instance, I have a railgun which says it has a range out to 6km, but doesn't hit until around 4. If nobody nearby has it, build your own. You can make miner fighters, salvaging fighters, or even ones that repair. Player-made Turret Factories changed? I'm making my way through my first campaign, and had seen a video from someone describing that if the player made a turret factory they could jump it back and forth between two zones to refresh the inventory of blueprints and get access to a new selection. After 5-10 sectors you should find something just as good. So if you find a turret factory that has a turret you really like and want to make it a standard weapon on all your ships. There isn't but I just loaded up a saved game to check for you. You don't need to jump the barrier itself. In addition to the methods listed here, a random. So, XXL stations can produce something like 4-5 products at the same time. if i found one of those cannons. I manufactured some Turret Factory Stations (12) and deployed them in the system. 1km. One thing that should make your search for OP turrets a lot easier is knowing that turret cost at a turret factory scales off DPS, so the more expensive a turret is to make, the higher its damage will be. Discord. I believed Independant Targeting damage reduction was two-thirds (-66%) or -60%. That isn't a bad plan. I don't want it to sell goods, basically I want it to store all the components I need so I can make turrets, but it keeps selling them. Discord. As with all automatic turrets, you still need to enable autofire after equipping the turret. Calculate the min/max time needed to recoup the cost of building the factory. . I've seen a few references to them (turret factories), and possibly a screenshot, but I can't for the life of me find out whether they're currently construct-able, and if so, how to do so. 4 Auto-Turrets 17 Manufacturing Mining turret The mining laser is, as the name suggests, primarily useful for mining. Changes the turret factory allowing you to buy more "seeds" which can be used to make different turrets of the same type in the same factory. Get the factory. ReD2222 [Poor quality user] Nov 1, 2022 @ 8:34am. But there were only 3 different patterns of Turrets i can produce. Blueprint tech level problems. Posted June 23, 2018. This plugin will allow different things : -All Turret Factories to craft any blueprint, whatever their tech level. For the best weapons "build/rebuild" a station from 3:3. DivineEvil. Place this file in /steam/steamapps/common. Its always willing to sell. 6 - update to Avorion 2. In this table (trade list) are listed all trade goods of Avorion with their associated stations, where them can be sold or bought. Is it possible to get level 51 or 52 factories. Description. So yeah, you can craft specific turrets in bulk pretty much immediately, as long as you figure out the way to obtain components necessary. 071 Blockcount: 200 Deutsch: Die. s. functions completely overwritten:Turret Factory Repair Dock Shipyard Casino Habitat Biotope Resource Module (Resource Depot). They appear in the turret factory blueprints, I can select them and configure amount of ingredients, but when I press "Build" button, nothing happens, no error, no turret, no cost. If 2 of the 3 turrets are a better material, you have a 2/3rds chance of the output being that material, and a 1/3rd chance of getting nanolite again. you can also use the factory blueprints. 3) Use Research stations. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. There is a high chance that the pulse cannons will destroy a generator or shield gen. Description. I had that happen once. When you need 175m per turret on a 40 turret end game ship, this means destroying 9 high end goods producing stations per turret. There have been countless threads about this. Casino. Subscribe to download. Research station will always output a random result, even if the turrets have the same prefix. instead built a factory, no rockets produced yet. Mark anything that isn't good as trash (should be 95%) and then go to a scrapyard. It makes 1c per sale. everyone had 0 in stock, no factory found so far. Shouldn't mess with factory seeds at all. 2 Patch notes state: Turret Factory: Added a button to "reroll" turret seed. It's attributes are balanced as if it was just a high-slot-count turret while completely ignoring the fact that lack of tracking really is a really serious penalty -- your ship does in some ways have to be designed around it, and it's so. Try to. Cool. But before you can get everything you need for all the turrets, an update resets all the turret factories and that turret is now lost forever. This mod makes some simple QoL changes to how the turret factory functions to allow the user to build turrets in an easier way. Turret building dialog says you need 'Targeting Systems' to build auto-aiming turrets but I can't find any place to procure them. . Turret factories also can craft by their own blueprints, and they come in all types accessible in the region a Turret Factory is located in. Brewery. Can't seem to build exotic turrets post update to 2. 1) Drag the turret you want to upgrade to the big box. Show more. Avorion Building Knowledge: 15 Subsystems Slots How to obtain: Search for Containers, Kill Pirates, Sell Avorion Ores to a Merchant Ship. What you’re able to unbranded and resell is usually around 15-20 mil. Try adjusting some of the arrows on the amounts back and forth. Products and byproducts from these stations are used in the manufacturing processes at the following stations: Warhead Rocket Factory Scrap Metal Steel Factory The following turrets require this product. They are stored in the cargo bay of a ship. - check that you have enough resources (or, if in an alliance ship, your alliance has enough resources) - press Replicate!Except this is Avorion, and not Starmade nor From the Depths. The few posts I found on Energy Inverters mentioned only the first two. In a turret factory you can produce turrets . At the beginning of each cycle, inputs, if there are any for the production being run, are consumed. The following turret requires this. 0. Posted July 1, 2017. 3. Go for it if you have the resources and means to supply a turret factory, which could very well be dozens of stations. Alters the turret tooltips to give much more information to the player, aiming to make weapon comparisons easy. listed below is a selection of turrets from 1 such iron zone turret factory. Unlike the Turret Factory, the Fighter Factory does not require crafting components to create an item. Also the tech level only matters for the research station. I go for Lightning/Railgun Hybrids with 2 or so plasma. DLC Avorion Into the Rift Out Now!. The player is able to design custom fighters at any Fighter Factory aligned "good" or better. Instead, you only need to use a turret of the corresponding type of fighter you want to create. you can build tech 52 around 0,0 (to 4 or 5 blocks away) but the factory is tech 50 so you cant make tech 52 blueprints only. < > Showing 1-7 of 7 comments . - open its interaction menu. The player may use commodities to craft their own turrets at any factory. And since you seem to love that question - yes, i've seen hardcore xotans with 1m dps at the core. I've been randomly jumping around the barrier when I stumbled upon some bandits. Mod: Turret Factory Seed Entry. I've tried a few other things and it doesn't seem to make a difference. Of course!Turret Factory and Supplier TradeGoods Crash The generated factories and suppliers are initially normal. I understand there also to be a randomness component to turret factories as well. but after that I'm going to kick my no-turret-factory fun up the next level and see how it goes. 2 - 2. Zinc Mine. 2. According to game. It depends. Same deal with some lasers I made. , double, triple, quad), D is the damage, and R is the fire rate, the DPS should be: Nb*D*R = 3*2640. To do so, the player must possess a turret in their. Avorion is mostly about the roleplay and the rules players make for themselves. Similarly, at the same factory, a Pulse Cannon goes from 723 DPS to 5,129 DPS. Subscribe to downloadTurret Factory Tech Level 51+ Blueprinting. Building a turret station. Only the damage variable seemed affected. This way you can change the stats of built turrets. It only takes a blueprint and a metric ton of resources per. Fighters are small, maneuverable, but relatively slow craft which provide a variety of roles to your fleet in Avorion. I appreciate the response. 18K Members. steamsteamappscommonAvoriondatascriptslib It's recommended to backup original files before using this one. Detailed Turret Tooltips - v0. Been using rail guns on my main ship since - 26 of them along the spine of the ship. Top 4% Rank by size. It's best to set them up as close to the core as possible, to increase the chance that you'll get better quality turrets out of them. Beta turret designs are for cosmetic designs. While raiding (95% afk) get me 3 billions in approximately the same time, plus I don't sell the non. The material and tech level only depends on the distance to the core. Research station at 0:1 gave me quite a nice blueprint (I`ve combined two legendary weapons and an outdated launcher blueprint): 10K DPS/slot, 38 km range, independent targeting, seeker missiles, 52 tech level, ideal to put into the auto-firing group and forget. This station's profitability is an average of 3,215 credits per cycle. If you do this - check out different factories shop around as they all have different stats. When you "rebuild" the station in another sector, you will get "new" turrets. Avorion > Help & Troubleshooting > Topic Details. Turret Factory: Added a button to "reroll" turret seed . -The turret must be brought to a Turret Factory of similar Tech Level (+/- 1) -Price scales with material and rarity. Compared to the "Overpowered Railgung Turret Factory": There I get 2000 Dps for the cost of 15. This takes some pre-exploring beforehand. It's criminal how easy it is compared to building each factory one by one for 30 mil credits each. Factories make tons of money. " the replicator window should show up. ago. . Get to random turret factory, build a yellow railgun but with the lowest amount of materials (0 dps) blueprint it and build as many as you can. ( Because of penetration it actually dealt 4 times of that. Tried building lower rarity turrets and that seems to work. r/Cosmoteer. Yes. Turret Factories. 5s Cooling Time 5. Before that, they go 'straight' away from the launcher. Used a mix of looted rail guns, cannons, and plasma turrets - all around 4k range. you can 1. DivineEvil suggested something way better down there!)[/glow], but with this poll,. It will allow them to be coaxial and gives them a larger budget for stats. Weapons (or turrets) are the primary way of inflicting damage and harvesting resources in Avorion. Mightyrick1. . . With this turret ttk of same target will be 100 + 33 = 133 seconds. Building them a few sectors away is just fine though. I'd like to propose that fighter factories be modified as follows: 1) While docked with a fighter. The old method is to transport the station to a new sector. research is how you get the good legendary and you can get some real nice stuff at turret factory just max out the stats I think they're talking about the special/unique legendary turrets though, which is the subject of the post. Go to avorion r/avorion •. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Once you get to a fighter factory you can pair that fighter skin with a turret to create an actual fighter. Then adds searching and filtering for those seeds to help you find the best turret you can make out of them. Factory A makes Double Laser and has -20% energy consumption While Factory B builds single Laser with +25% damage). Default blueprints for a turret also change. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. It absolutely shreds. 875) Produces: Copper Gauss Rail Gauss Rail Factory (22,111,500 Cr) Produces: Gauss Rail This station's profitability is an average of 3,215 credits per cycle. Hier sind Schiffe der Star Wars - Serien für das Spiel Avorion enthalten, die mir gefallen. 000 compared to the generel manufacturing cost of 5. DarthTanyon • 3 yr. Mines are not listed but I think they should be a type on the chart. The turret is a more modest $10m each to manufacture. For finished products like turrets it affects the material they're made of. So right now, fighter factories are basically useless garbage. All Activity; Home ; General ; Mods [MOD] Turret Factory Seed Entry [MOD] Turret Factory Seed Entry. 2. Discord. Link to comment Share on other sites. 75 Servos" bug in the vanilla game and added functionality that causes the turret factory to retain its vanilla behavior when a client without the mod connects to a server with it, so I thought I'd post it. For looks, you use the new build menu, but it only exists on the beta branch for now. i mostly need goods to build my own turrets. And the wiki seems pretty new and needs a lot of work. All Activity; Home ; General ; Suggestions & Idea Voting ; Make Turret Factories BUY turrets components 0; Make Turret Factories BUY turrets components. The following turret requires this product during the. As it stands now, turret factory made turrets are way to good. It seems that the area in the center of the map where Avorion spawns is pretty much a dead zone. Elongated Turret Sorting. The increased tech level is what matters the most. It closes after about 20 minutes . The production process consists of repeating cycles. Last edited by LupisVolk ; Feb 9, 2017 @ 7:36pm. Burnthalo. single slot, two slot, 1 gunner, 2 gunner, etc. And Transporter systems active range stacks, so if you don't have much else to put into system slots, those a good bet. The level of a turret factory determines the level of the turrets it builds. Alternatively they are further divided by 6 categories; Mines, Basic Factories, Low Tech Factories, Advanced Factories, High Tech Factories and Other Stations. Last edited by LupisVolk ; Feb 9, 2017 @ 7:36pm. For the best weapons "build/rebuild" a station from 3:3. If you want to just buy turrets you can refresh equipment dock inventory by logging out and then logging back in. So, I stumbled upon a turret factory, that offered launcher with 'burst fire' that pushed 4k dps whereas other factories/gun types struggles to to reach 1k (usually around 300-600) at where I am. The turret factory is the place where you’ll be able to manufacture your own turrets. -> Steel Factory / Glass Manufacturer Coal Mine: -> Steel Factory Oil Rig: -> Oil Refinery. A Screenshot of Avorion. Tech level determines roughly how powerful a turret can be, further modified by RNG of the stats it actually gets. These numbers are huge compared to other turrets I have seen so I am wondering how many GW exactly the turret will consume. Link - FORUM POST Server Mod: Add goods command. New update/DLC has a button to reroll the turret factory seed. Today I was playing around with a turret factory. Mining Lasers. Tech level of the turret factory has big effect on the power of the turrets. Double Bolter Turret Exceptional Tech 36 Material Xanion DPS 1662. Research stations can hit TL 52, but that means you get only one copy of anything you get through. The only real issue with them is because of turret turn rates and how quickly our ships move and maneuver, they often have trouble keeping on target in combat. ToDo. Blueprinting a turret destroys it though so you have to build at least one copy to be able to use it afterwards. 1, you'll need to install a patch from this post. The resource type of the turret depends on the position in the galaxy. Usage. Also included are general. Now the joke is that my research station is in fact tech level 52 as it should be but for some reason my turret. Subscribe. Tech level can also be seen via drops from enemies, tech level of equipment docks/turret factory or research stations. These weapons receive massive amounts of bonus damage (20x base dps) to stone to aid in the mining process. Not sure if they exist in normal. Allows turret factories of Tech Level 50 and up to blueprint and use blueprints of turrets dropped by bosses and those from player-owned factories in the immediate vicinity of the center. For Avorion players, this guide looks at what it takes to craft your favorite turret, be it from loot, research, or storebought. Build a turret factory that is light enough to move probably just living off of salvage my fleet has made. Brewery. Then you build a steel factory. Right now each turret factory has their own plan of each turret. I'm doing that and it's not working. Acquiring a maxed out Exceptional Raw Mining Turret from a Turret Factory, or even just 2-4 to speed up the process, and having a matching mining system upgrade which can show you the "hidden" asteroids too, can easily net you sometimes even upwards of hundreds of thousands of raw ore from just 1 ore type from just mining out 1. Subscribe. You get fighter stat points based on the rarity of the turret you use to make the fighter. 2. Alternate Fighter blueprint. Total value $246k, 29% of the market value of the turret. All the goods have crashed. Unless you have a trillion credits to waste and just want to try it for a hobby. Complete list of all other factories that would be needed to create the input commodities for that factory. According to the trade summary, it spent some $80 million on supplies, but it's pulled in $170 million in revenue, making $90 million profit. However, it consumes 15639 Energy/sec and has an energy increase of 6239/sec. ago. This mod allows you to modify the seed of turret factories. 6x Turret place 3x System slot 1x Docking port-----De. Yes, just as long as the turret tech level is equal to or lower than the tech level of the turret factory that is making it. 5) Created by Mighty Brankor. Go to a sector that doesn't like you and has a turret factory. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. The Factory randomly generate Turrets. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. Base turret stats: Stats after adding Laser compressors to max: (about 4000 less damage /s) Stats after adding a few laser heads: (note negateve damage /s) Stats after adding more laser heads: (note damage /s value no longer appears in stats window) I don't think there are any logs that will help. Trading Goods is a quick way to get rich, and players who know how to (ab)use trading will have few money problems in the game. Lightning turret have the higher DPS in the game and they can have 16-20km range for 30-50K DPS. After much fiddling about with research stations it is still a matter of luck getting a bodacous turret (of any type). 98 million Blueprint -> Avorion fighter R-mining cost 11k AvorionAvorion: Console Commands; Avorion Turret Crafting Guide. Salvaging turrets are amazing as offensive weapons once the shields are down. 2. UPDATE: Now supports my Turret Replicator and Ancient Turret Decryptor mods fully now! Sure. the sector gave exactly the same turret stats as when the factory was first built there. I would personally prefer them to duplicate your existing turrets at the cost of resources instead of trading goods[glow=red,2,300](Not up to date. Works for all turret types, but not for fixed weapons (coaxial). Then build a 2nd supply factory in a neighbouring system, with a cargo ship doing the supply factories mission. turret factory, etc. The values have been obtained empirically. Look for really pricey turrets - like if most lightning turrets are around $30K, an OP one might cost $500K to make. 971 Eisen: 37. Unlike the Turret Factory, the Fighter Factory does not require crafting components to create an item. 000 for One Electomagnetic Charge. It is found in an undiscovered sector like a turret factory. Factories make tons of money. 4s. Go to avorion r/avorion •. I checked EVERY turret factory that I discovered. If you want to just buy turrets you can refresh equipment dock inventory by logging out and then logging back in. The items are fixed for each cell of the map. These are changes based on a sample size of ~50 turret factories These are the Tech 50 turret notes. Try exploring around the barrier some more and see if you can. Avorion - Red, (Can only be found in the core) An iron asteroid. These weapons. Anyone else still experiencing this? Showing 1 - 1 of 1. Even if the parts are valued at +50% locally. We can make fighter from blueprint in save data like the turret factory at the factory. Modifies a two (very important) functions regarding turret generation so that exotic and legendary rarity turret blueprints are present. So if you get a turret thats synced, and has x2 projectiles and 2 barrels. I saw a message: "Turret Factory sold 513 Military Tesla Coils for $15,837,246. Total cost of building all of those other factories. Hi! This is the first time I've made a mod for a game! I've been playing for a while, and digging around in the scripts messing with stuff. " Well this is a problem---that factory has zero controls about whether or not you can sell. Go to avorion r/avorion •. A turret factory at 0,0 will have tech level 51 or 52, I think. Yep, the dual penalties of no-tracking and high slot usage combine to make a turret that can't really compete with its smaller cousins. Like if i am building a laser, i will seach for "laser modulator" and hopefully a factory will be in the sector or in another discovered sector. Once that happens, the high DPS bolters will finish them. This plugin will allow different things : -All Turret Factories to craft any blueprint, whatever their tech level. Then I find a turret factory and make some good turrets before returning to fight him with ease. Get all factories that produces the mats for wanted turret and just buy the prerequired components to start production for the components. The official script types of stations at the time of writing are: Biotope. Edit: Added 2 last points. For finished products like turrets it affects the material they're made of. For Avorion players, this guide looks at what it takes to craft your favorite turret, be it from loot, research, or storebought. Say you have just coal. So yeah, until you decide which kind of turret you like for your playstyle, sort by DPS/slot and use whatever has the most dakka. It is based on the distance the factory is to the core, and cannot be upgraded. As far as mining avorion, you should be able to find an ogonite turret at a turret factory within the barrier. 2 Crosshairs 16. There are such factories, but most often they are generated in the territory where higher-level material is distributed. Thanks for all the feedback!!! <3. While the 2 AI´s are pretty similar when fighting them (exept the betther stats of the Brother) one change is, that every time a piece falls off. So you basically will be cannibalizing other turrets to upgrade an existing turret. I'd like some feedback from your side on this. It's possible to get an OP size 1 avorion mining laser in the center of the galaxy, but it's far more likely you'll get a size 6 coaxial mining laser. Created by lyravega, all credits go to him. They are attached to ships and stations and have a number of weapons attached to them. 1. Go to avorion r/avorion •. Similarly, at the same factory, a Pulse Cannon goes from 723 DPS to 5,129 DPS. 0 ready)-----there are 2 types of stations which are interesting for a player and another type that is basically just cosmetic with no real purpose. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. #2. This station produces rockets, which are used in the production of weapons. Hey ZiggyD. As for the lack of guides, this is a big game with a small community. As far as the economy is concerned, whether a. This is somewhat misleading. #6. Higher tech level = more crew = bigger size of the turret. Building multiple turret factory is no longer necessary.